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Commoner
Character Contributions

● Cloth sim in Marvelous Designer
● Basic rig setup 
● Texturing

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Nidhi
Character Contributions

  • Sculpted the face in ZBrush

  • Created textures with Texture XYZ & Substance 3D Painter

  • Groomed hair using XGen

  • Transferred rig with MetaPipes (Maya)

  • Simulated cloth in Marvelous Designer

  • Developed final look in Unreal Engine

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