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Commoner
Character Contributions
● Cloth sim in Marvelous Designer
● Basic rig setup
● Texturing









Nidhi
Character Contributions
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Sculpted the face in ZBrush
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Created textures with Texture XYZ & Substance 3D Painter
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Groomed hair using XGen
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Transferred rig with MetaPipes (Maya)
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Simulated cloth in Marvelous Designer
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Developed final look in Unreal Engine



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